var i;
Object.defineProperty(exports, "__esModule", {
  value: true
});
var BundleConfig = require("AA_BundleConfig");
var ResKeeper = require("AA_ResKeeper");
var GameGlobalVariable = require("AA_GameGlobalVariable");
var _decorator = cc._decorator;
var _ccclass = _decorator.ccclass;
_decorator.property;

var _def_QiPaoTween = function (e) {
  function _creator() {
    return null !== e && e.apply(this, arguments) || this;
  }
  __extends(_creator, e);
  _creator.prototype.onLoad = function () { };
  _creator.prototype.StartSet = function (e) {
    var t = this;
    e && this._loadRes(BundleConfig.BundleNames.Game, "game/" + "res/bg/" + GameGlobalVariable.GameGlobalVariable.getSceneId(), cc.SpriteFrame).then(function (e) {
      t.node.getChildByName("node_cellFather").children.forEach(function (t) {
        t.getComponent(cc.Sprite).spriteFrame = e;
      });
    });
  };
  return __decorate([_ccclass], _creator);
}(ResKeeper.default);
exports.default = _def_QiPaoTween;